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The Infiltration of Citrus Fortress

The Infiltration of Citrus Fortress

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Devlog

  • Reality check
    March 03, 2020 by tonyrobots#day3, #development, #unity, #realitycheck
    Okay so it's the start of Day 3, and I need to do a reality check. My goals for this week were a bit at cross purposes: per the challenge, I wanted to create a complete, original, fun game, but at th... Continue reading
  • End of Day 1, link to source code repo
    March 02, 2020 by tonyrobots#source, #day1
    Okay, that's it for the night. Too tired to detail where I'm at, but here's the source. Got a very rudimentary system working. Back at it in the morning. Source code is here... Continue reading
  • Here be MMMMMonsters!
    March 02, 2020 by tonyrobots
    Got basic map generation, basic field of view, a movable player, and some MONSTERS. They are a little big, though, and seemingly in the wrong places. Still....progress... Continue reading
  • Here we go!
    March 01, 2020 by tonyrobots
    1
    #design, #principles
    Hi all, I'm fairly new to game development (with my first game "Blerx!" nearly ready for release to mobile app stores), and this is my first roguelike, though I've been playing them since the early 90... Continue reading
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