The theme for the Kindred Community Jam #5 has been announced, and it’s a tie: “Penguin Party” and “The Fire Mustn’t Go Out.” Officially we’re asked to choose one, but I think I’ll combine them and attempt to do both. 

Here’s my general concept:

Interpreting “party” to mean something like “expedition,” and taking inspiration from the migration of the emperor penguins, I’m thinking of doing a short of Ernest Shackleton-style South Pole expedition game, but with penguins in place of humans. The “fire” will be metaphorical, within the heart of your intrepid penguin, representing morale, ardor, will to press on.

Here's a pinboard I've started putting together for inspiration.

And it's six days later, and we have a game! Couldn't get everything in there that I'd hoped to, but I hope you enjoy it.

I had considered using an interactive fiction engine like Ink, and wasted a day or two playing with that, but ended up rolling my own. The engine is limited but fairly flexible and extensible, and allows content to be created entirely in the editor without any code. A fun challenge! (Note: I added the windows native build morning after submission, in case anyone prefers that to playing in browser.)

game design, code, writing: tony zito

illustrations: meg cora peterson


Quentin by @get_studio
Old Style by HPLHS Prop Fonts

Music & Sounds:

All CC attribution licensed from

Somber Viola by Bigmanjoe:

wind arctic cold by Cobratronik

sweeping sad strings by esistnichtsoernst

duduk with orchestra by Joshua Empyre


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WIndows x86 49 MB

Development log


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The music is awesome and the style is polished! Love it :D

Thanks so much, glad you enjoyed it!


i love the music and art!

Thank you, my wife Meg made the art!